The Bard's Tale IV: Barrows Deep Review. ALL RIGHTS RESERVED. Il faut avouer qu’il réussit plutôt bien dans les différents domaine ou, dans le pire des cas, s’en sort avec les honneurs. Other shout-outs to RPG history are evident in the core design, which is minimalistic by comparison to modern role-players. Mixed or average reviews

Le jeu repose en effet sur du combat classique au tour par tour. Et encore. Chacun d'entre eux a ses forces et ses faiblesses, et il est inutile de compter uniquement sur des personnages en apparence "puissants". GameSpot may get a commission from retail offers. The Bard’s Tale IV: Director’s Cut PS4 Review John-Paul Jones / September 14, 2019 There’s a lot to be said for games, big games, like The Bard’s Tale IV … Visuellement, malgré une direction artistique soignée, le tout est cruellement daté. Overall, it's a tried-and-true system for a retro RPG experience, especially if you want something basic. The Bard's Tale IV : Barrows Deep (PC) - Dans les années 80 et 90, l'un des genres les plus en vogue dans le jeu vidéo était le dungeon-crawler. Absolutely, and I've no doubt a lot of these minor issues will get stamped out in the next week or two. TEST. Brett spent over 60 hours trudging through the old-time conundrums and combat of The Bard's Tale IV: Barrows Deep. Despite the maze-like appearance, you are led in a linear fashion from Point A to Point B in the dungeon ruins of Skara Brae, the forest of Inshriach, or the tundra of Stronsea.

It's a change with far-reaching consequences, as it evidently required The Bard's Tale IV to come up with a new combat system too. There are a lot of moving parts, but coming off the back of Destiny 2 and Shadow of the Tomb Raider I can't help but feel The Bard's Tale IV needs another handful of optimization passes. Because of that, combat feels gimmicky, with you failing at times through no fault other than not guessing what the game is about to throw your way. Please enter your birth date to watch this video: You are not allowed to view this material at this time. It's one of my favorite parts of any dungeon crawler, and in The Bard's Tale IV it's pervasive. TEST de Luna The Shadow Dust : Un versant caché du point'n click ? Serious customization is hard to come by. Vous disposez d’un nombre de points d’action limité que vous devez partager entre les membres de votre équipe pour les faire attaquer. I wish you could have more skills accessible at a time, as the skill trees are large and you only get to "memorize" four per character. After +50 hours of play, here’s my review for the turn-based dungeon crawler The Bard’s Tale IV.The Bard’s Tale IV is the successor of the famous series launched in 1985 by Interplay and brought back to light by Inxile Entertainment.The Bard’s Tale IV takes you back to Skara Brae to foil a new threat in the company of fighters, magicians, rogues and especially bards. TEST de ScourgeBringer : Le Rogue-lite de la seconde vague, TEST de Dungeons 3 : Un jeu de gestion de donjons un poil lourdingue, TEST de Hades : Un Rogue-lite à se damner. There aren't a lot of character choices provided beyond standard fantasy races like humans, elves, dwarves, and the goblin-like trow, and classes like fighters, practitioners (mages), rogues, and bards. In The Bard's Tale IV the map is still based on a grid, and in some areas you can pull up the map and see those squares. Some wayward monk or lovelorn peasant will tell you a story of woe that seems to be leading somewhere, as their conversations tend to revolve around boilerplate RPG quests like hunting for an artifact or finding a lost girlfriend. Celles-ci vont des simples poussées de blocs, à l'image des premières minutes d'un Grimrock, à des énigmes clairement plus complexes qui vous demanderont de vous creuser les méninges et pourquoi pas d'y revenir plus tard au cours de votre aventure. The Bard's Tale IV: Barrows Deep has a satisfyingly deep and flexible battle system, surrounded by heavy puzzle exploration and a narrative that doesn't manage to stay interesting. Fights are played out on a 4x4 grid, and your actions governed by a pool of points. Si la direction artistique est bonne, la technique n'arrive pas à suivre, sûrement par manque de budget. Character faces have an oddly disturbing appearance in the middle ground between a mannequin and a melted candle, and animations are stiff and jerky, both in real-time dungeon delving and in turn-based battles. (You can turn grid-based movement back on in the settings, if you'd like.).

You learn how to fight different creatures as they appear, but because there's no save-on-demand feature--you instead save at totems strewn around the landscape--this can lead to frustrating trial and error. I had written an in-depth review listing why the game was bad. The Bard's Tale IV has great art direction as I said, but the models and so-on, the raw guts of it, don't look like anything special. The Bard's Tale IV: Barrows Deep 's visuals are a charmingly nostalgic reminder of the origins of 3D role-playing games, but most of the game's … Des chants et des instruments en pagaille qui montrent que le soft n’a pas du tout voler son titre et s’est concentré sur un point essentiel du métier. I can't count the number of times I've wandered deep down some corridor, pushed a switch, watched part of the wall disappear, walked out, and thought "Wait, I'm back here?" While the game re-creates what we played in the 1990s, misty water-colored memories of hours spent with Eye of the Beholder are not enough to fix numerous design miscues, performance problems, and bugs. Bards do feel somewhat unique due to their ability to power skills and magic in battle by chugging booze.

The one positive aspect of combat--and it's a positive with definite drawbacks--is that every region is populated with the same four or fives types of enemy. Your group is depicted via portraits in the "party bar" along the bottom eight slots (for the six party-member maximum plus two for summoned allies) on the screen. Ce dernier étant un peu la mascotte de la saga, nous n'avons pas hésité longtemps dans notre choix. Pour ne rien arranger, de nombreux bugs viennent grossir la pile de défauts et agacent clairement à la longue. If you want to raise your constitution (which functions here as hit points, unlike a more traditional D&D system), for example, you need to put on armor, wield a bonus-granting weapon, or take a skill that gives a corresponding buff. Good writing, superb puzzles, great music, outstanding voice-overs and solid mechanics are counterbalanced by quite awful visuals (how can Unreal Engine 4 look so bad? It's the feature I probably associate most heavily with the dungeon crawler genre, grid-based layout and movement. You can be steamrolling all comers for ages and walk into a brutal fight against an all-new creature with a never-before-seen ability like regeneration, or undead that revive unless you send them all back to the afterlife in one turn. Stability is a also problem. That's the kicker.

Some audio effects don't fit with what's taking place on-screen. En savoir plus sur comment les données de vos commentaires sont utilisées. Ça ne veut pas dire pour autant que ce dernier est pauvre, le jeu laisse la liberté au joueur d’approfondir le sujet via des dialogues ou objets en fouillant un peu partout. PC. Finissions sur une belle note (de musique) en couvrant d’éloges la bande-son de The Bard’s Tale IV : Barrows Deep de même que le sound design. The Bard's Tale IV: Barrows Deep's visuals are a charmingly nostalgic reminder of the origins of 3D role-playing games, but most of the game's features are too outdated to hold up to today's standards. This is important, because in The Bard's Tale IV your stats (Strength, Constitution, Intelligence, and Armor Class) primarily come from your gear. They are beyond cheesy, but these clips provide plenty of old-school atmosphere. I’ll admit that The Bard’s Tale IV: Barrows Deep is my first foray into the Bard’s Tale universe. On dispose de nombreuses interactions avec le décors ou les personnages grâce à une foule de sorts d’exploration (ou de rares objets comme un grappin) que l’on débloque en progressant dans l’aventure. PCWorld helps you navigate the PC ecosystem to find the products you want and the advice you need to get the job done. Il faut réellement saluer le titre à ce niveau-là car il devient rare de trouver des RPG proposant des casse-têtes aussi inspirés à la fois ni trop durs, ni trop faciles. As it stands, this Bard needs to practice her tune.

On pense en particulier aux puzzles et l’exploration qui sont sans conteste les points les plus réussis de la liste. You start in the oft-threatened town of Skara Brae, a throwback to the old Bard's Tale games, but soon venture into a vast underground area ("Skara Brae Below") with secrets packed into nearly every corner. November Preview: 19 TV Shows & New Movies to Watch at Home, The Bard's Tale IV: Barrow's Deep - Official Launch Trailer, Release Dates for All Notable Upcoming Games, Music title data, credits, and images provided by, Movie title data, credits, and poster art provided by. Unfortunately the most players don't get more than 5 hours. On peut comprendre le manque de moyen, mais un tel manque de peaufinage ne pardonne malheureusement pas. Without the bugs, The Bard’s Tale IV is okay at best.

Skara Brae and a rogues' gallery of familiar villains from the original Bard's Tale trilogy are the main hallmarks here, along with new live-action cutscenes that brings to life the iconic cover art from those '80s RPG classics.

TEST de Ghostrunner : Plus rapide qu'un fantôme. I've settled on level design, because that's where The Bard's Tale IV excels most, and it's what kept me playing even after I got frustrated by myriad performance issues. Encore faut-il d’abord savoir quel genre de héros vous souhaitez devenir. Nous recevons également votre adresse mail pour créer automatiquement un compte sur notre site web. Si seulement les nombreux problèmes techniques, et surtout l'optimisation, n'étaient pas aussi handicapants pour le titre... J'en attendais aussi beaucoup des combats mais l'IA m'a vite plongé dans la routine. The Bard’s Tale IV : Barrows Deep n’est pas un mauvais jeu, loin de là, toutefois il accumule les tares tout au long du jeu ce qui en vient à gâcher ses qualités. It has taken all those classic features and brought them into modern game play.

It is a unique game and is entertaining in two fronts, the dialog and the puzzles. The Bard’s Tale IV is a dungeon crawling first-person RPG that comes with a lot of turn-based complex combat that will keep the die-hard fans happy. My least favorite, and one I've come to dread in my seven hours, is a bug that makes it so none of your gear's stats are applied correctly. But when I reached the character limit of 5000 characters in an interview, the. © 2020 GAMESPOT, A RED VENTURES COMPANY.

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